AI Insights · Timothy · April 2024
Top 5 Disney Games Performance in Oceania for Q1 2024
Explore the performance of the top 5 Disney games on a unified platform in Oceania for Q1 2024, with insights into downloads, revenue, and active users.
The first quarter of 2024 saw varying trends for the top 5 Disney games on a unified platform in Oceania. Here’s a detailed look at their performance metrics:
Marvel Contest of Champions from Kabam Games, Inc. experienced notable fluctuations in its weekly revenue, peaking at around $82.6K in early January and again at $81.9K in mid-February. Weekly downloads, however, showed a declining trend, starting at 2.6K in the first week of January and dropping to approximately 1.5K by the end of March. Active users also decreased steadily from 10K to 7.8K over the quarter.
MARVEL Strike Force: Squad RPG by Scopely, Inc. saw a consistent weekly revenue, averaging around $30K to $36K, with a slight peak to $36.5K in early March. Downloads had an initial spike to 2.8K mid-January but then decreased to about 1.3K by the quarter's end. The number of active users showed minor fluctuations, starting at 3.6K and ending at 3.2K.
Disney Coloring World by StoryToys Limited maintained a steady weekly revenue, ranging from $2.9K to $3.9K, with a peak in mid-March. Downloads were relatively stable, fluctuating between 1.3K and 1.9K throughout the quarter. Active users showed a slight decline, starting at 3.5K in early January and ending at 3.3K by late March.
The Simpsons™: Tapped Out from Electronic Arts saw its weekly revenue peak at $14K in mid-January and late March, with a low of $8.3K in early March. Downloads showed a downward trend from 1.9K in early January to about 1.3K by the end of March. Active users remained relatively stable, fluctuating slightly around 5.9K to 5K throughout the quarter.
Star Wars™: Galaxy of Heroes, also by Electronic Arts, experienced significant peaks in weekly revenue, notably $72.8K in late February and $60.3K in early March. Downloads varied, with a high of 1.7K in early January and a low of 995 in early March. Active users remained strong, hovering around 36.9K at the start of the quarter and slightly decreasing to 35.6K by late March.
These insights, sourced from Sensor Tower, provide a comprehensive view of the top-performing Disney games in Oceania for Q1 2024. For more detailed analytics and trends, visit Sensor Tower.